Devlog 01 - Concept


First post!

Now that I have enough content I thought to start posting some devlogs on the development. 

Since this is a side project that I am doing in my free time, the posts will not be consistent, I will update after a milestone or if I have something cool to show.

Very well, this one will be quite short, and will only serve as a presentation.

Origin

This game came from the idea that the player could control each bird's wing. 

Using the triggers to flap and each stick to control the rotations of its wing.

With that, the player can adjust each wing to create singular moves, like rolls and other moves.

I started to create a quick prototype in Unreal to see if it was fun and if it would work as a game.

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